|
|
VFW
Post 7916
ANNUAL
SHUFFLEBOARD TOURNAMENT
March
18, 2006 at 1230 Hours
“LUCK
OF
THE
DRAW”
Shuffleboard
TOURNAMENT
Rules
Official Shuffleboard Rules and
Regulations
Official
Horse Collars Rules and Regulations
Click
Here For Corned Beef
History
of the
Game
All
sports have unique histories, but few, if any, have been as
affected by political and international events as shuffleboard.
Now,
to research shuffleboard you don't exactly go to your 'Funk &
Wagnalls' and find everything neatly
compiled. So, in lieu of that, you do the next best thing -- you
call Sol Lipkin. Sol's name may not
come up when people are talking about the great players of the
game, but if he isn't "the father of modern shuffleboard" in
this country, then no one is! No one has -- or ever will -- love
the game more than Sol. He's played, promoted and been involved
in the manufacturing of shuffleboard for over 60 years. Even
today (at age 83) he is still actively involved with the
American Shuffleboard Co., in Union City, N.J.
True
shuffleboard -- first called shoveboard and then, inexplicably,
shovelboard -- seems to have originated in England, where there
is a record of its being played in 1532, and in its earliest
form consisted of shoving coins across a polished tabletop as a
pastime for royalty. But the game became so popular with the
masses that people stopped going to work, causing it to be
banned. Shuffleboard first came to the United States around the
time of the Civil War and enjoyed tremendous growth during the
late 1800s and early 1900s. In fact, the great hotels in
Atlantic City and all the first-class hotels in the East had
five or six tables right through the Roaring '20s.
Then
came Prohibition. Speakeasy’s didn't
need or want games of skill. They had been assured of all they
needed to be successful in their businesses by the U.S.
Congress. It was during this eight- to 10-year period that
shuffleboard began to decline. Following the repeal of
Prohibition, pockets of shuffleboard players began to reappear,
largely on the East Coast. And the tavern industry began to
change. All the bars before Prohibition had backrooms with small
restaurants. But on the heels of the Great Depression, people
didn't have the money to go out to eat. Gradually, some
backrooms were converted to shuffleboard areas.
"It
brought the people out. We were selling boards at that time for
$149," said Sol, who also became a promoter. "We would set up a
match (sometimes played to 75 points) and pack the place.
"People would stay all day long." Leagues began to form
and shuffleboard was on the move again.
With
World War II, men from all across the country were routed
through New York and the Northeast on their way to Europe. As a
result, shuffleboard went national after the war, with soldiers
bringing a love of the game back home with them. Over the next
few years more than 100 companies started manufacturing boards
because of the demand. The original boards were 32 feet long,
but were shortened to 28 and then to 22 feet because how they
were packed and shipped nationally. The weights went from heavy
brass to the streamlined stainless steel of today. Sand, used to
speed the boards, evolved into fine corn and silicone waxes.
Regional tournaments began to take place everywhere and the
first national event was held at the Armory in Springfield,
Ill., in 1948, with 574 taverns represented by l0-man teams. By
the mid-1950s, shuffleboard had jumped into the foreground. They
were on military bases, in fraternal clubs, rehabilitation
hospitals, youth clubs, town centers,
seniors centers and taverns everywhere.
But
despite all this popularity, the shuffleboard movement lacked a
couple of key ingredients. Not having consistent rules or
amateur events created a lot of in-fighting among the leaders
and manufacturers. And problems couldn't have come at a more
inopportune time. It was the dawn of the electronic game age.
However, a very strong grassroots group of players kept the
sport alive. As Sol
Lipkin says: "It's the game that makes shuffleboard
great." That has remained constant.
Shuffleboard
has made a strong, steady climb back through this decade. This
time it appears things will be different. Now, there are
national rules and sanctioning; media exposure; and a policy
board of professional players. Interested
sponsors.
Shuffleboard
finally has come full circle. A 100-percent
increase in participation and new manufacturers. More
than one million shuffleboards are in use. New leagues are
springing up everywhere. Despite a long and sometimes bumpy
history, the game has endured. Fifty or 100 years from now the
"new history" will show that in the late 1980s and '90s the
sport used lessons of the past and wisdom of people like Sol
Lipkin to keep it growing for many,
many years to come." (Reprint, Tavern Sports, June/July 1989)
Shuffleboard
TOURNAMENT
Rules
Official Shuffleboard Rules and
Regulations
Official
Horse Collars Rules and Regulations
Back to Home
Return to Top
|
"The History of
Shuffleboard Part II"
Provided by:
American Shuffleboard Co.
Phil-American Shuffleboard Co.
and
The Board Talk
Shuffleboard in the Great Hall at
Littlecotes
Wiltshire,
England,
1740
Back
in 15th Century England, folks played a game of sliding a
"groat" (a large British coin of the day worth about four pence)
down a table. The game was called shove groat and/or slide
groat. Later, a silver penny was used and the name of the game
became shove-penny and/or shovel-penny. The game was played by
the young and old, and was a favorite pastime in the great
country houses of Staffordshire, Winchester and Wiltshire.
While
our Founding Fathers were busy putting together the makings of
this great country, there were big shuffleboard matches being
conducted throughout the colonies. Shuffleboard was popular
among the English soldiers as well as the colonists.
In
his play, "The Crucible," concerning the historic witch trials
of Salem, Mass., Arthur Miller wrote: "In 1692, there was a good
supply of ne'er-do-wells who dallied at the shuffleboard in
Bridget Bishop's Tavern." That item provides a written record of
the entrance of the game into the New World.
The
fame of the game spread, and soon it came upon the public scene
in more ways than one. In 1848, in New Hanover, Pennsylvania, a
case of "The State vs. John Bishop" to decide the question, "Is
shuffle- board a game of chance or a game of skill?" came up for
trail. The judge ruled thus:
"Though the defendant kept a public gaming table, as charged,
and though diverse persons played thereat and bet
spiritous liquors on the game, the
game was not a game of chance, but was altogether a game of
skill. "
The
game shed its crude beginnings when American cabinetmakers such
as Hepplewhite and Duncan
Phyfe turned out some of their
finest inlaid cabinet work on shuffleboard game tables for the
wealthy homes of New York City.
By
1897, table shuffleboard rated as much space in the metropolitan
newspapers in the New York City area as prizefighting and
baseball. Highly publicized tournaments played by such colorful
characters as "Big Ed" Morris, Dave Wiley, Alex Scott, Ed
Gardland, and George Lavender drew
hordes of fans. The fans faithfully followed the players to
tournaments in New York City; Newark.
Paterson, Hoboken,
Jersy
City and Bloomfield, New Jersey, and even into Philadelphia.
The fans included important figures of the business, theatrical,
and political worlds.
Shuffleboard made its way across the country. In 1904, Gentleman
Jim Corbett, an avid player, had a tavern owner named
Croll install a table in his
Alameda, California,' pub. "Doc" Croll,
his son, claimed it was the first shuffleboard in that part of
the country.
World
War II opened the "Swinging Forties" and shuffleboard really
came into its own. The intrinsic appeal of the game -- skill,
diversity, competitiveness, availability to young and old,
strong and disabled, the serious game, the fun game, offered the
kind of release needed in those turbulent years.
Hollywood climbed on the shuffleboard bandwagon and took it up,
at first, as a source of good publicity. Then when the pin-up
girls and bandleaders and actors discovered they really liked
the game, shuffleboards found their way into the studios and
homes of the stars. People like Betty
Grable, Harry James, Merv
Griffin, Alan Ladd, all had their own
shuffleboards.
Shuffleboard grew to its greatest height in the 1950s. Most
major shuffleboard manufacturers sponsored nationwide
shuffleboard tournaments. These were the biggest tournaments
ever held; one had 576 teams participating.
Fierce competition among major manufacturers and suppliers, lack
of uniform rules and organization, the inability to gain
sponsorship of the sport, and general internal strife in all
facets of shuffleboard, led to a demise of the game in the '60s
and '70s. Some feared it was damaged beyond "repair," but others
invested their time, efforts and talents to breath life into the
sport that they loved. That dedication paid off; by the
mid-'80s, shuffleboard experienced a revival, a revival that has
extended and strengthened in the '90s.
While
organization, cooperation and communication have been key
elements in the revival of shuffleboard, probably the most
important factor has been an almost universal realization in The
World of Shuffleboard that new young shooters will he the
continued lifeline of the sport. Across the nation, established
shooters have made it their top priority to help novice players
develop their talents and nurture their enthusiasm for league
and tournament play. As long as that remains a priority,
shuffleboard will continue to grow.
One
major accomplishment in this decade wits the establishment of a
National Shuffleboard Hall of Fame in 1995.
This achievement was due in large part to the efforts of six
volunteers who serve on the NSHF Board of Directors: Glen
Davidson, Oklahoma, president; Hal Perry, California, vice
president; Louise Freer, Pennsylvania, secretary; Bob Hunt,
California, treasurer and chief financial officer; Larry
Creakbaum, Indiana, director; and
Jim Foran, Washington, director.
Helping them realize this long-sought dream have been individual
shufflers, associations, and fans who have made financial and/or
memorabilia contributions.
To
date, five people have been inducted into the National Hall of
Fame: Bob Miles of Oregon. Mickey
Mickens of
New
Jersey, Earl Kelly of Texas, PeeWee
Ramos of Califomia (all deceased),
and Sol Lipkin of the American
Shuffleboard Company (now American International Shuffleboard
Corp.).
Several others are currently going through the nomination
process. It is the NSHF's goal to
recognize excellence for all deserving participants in The World
of Shuffleboard and to finance a "home" for preserving the
history of shuffleboard so that generations to follow will have
a knowledge of and appreciation for that history.
--Information provided by the American Shuffleboard Company, the
Phil-American Shuffleboard Company, and The
Board Talk.
|
Back to Home
Return to Top
|

OFFICIAL TOURNAMENT RULES
Written and developed by The Shuffleboard Federation and the
Player Policy Board.
Printer
Friendly |
|
1. |
All players
shall shake hands before and after each match. |
|
2. |
All games are
fifteen points unless specified otherwise. |
|
3. |
Short foul
line rule is in effect. |
|
4. |
If there is no
score in a frame, the hammer switches. |
|
5. |
If the leading
weights in a frame are tied, (regardless of whether there
are any other weights on the board), there is no score and
the hammer changes. |
|
6. |
Any weights in
question will be called by a minimum of three people, and
five people in the money rounds or in a game deciding
situation. |
|
7. |
Any weights in
danger of falling off the end of the board may be made safe
by an official at the request of any of the players
involved. If a weight is made safe, any weight of the
opposite color which subsequently out distances it will not
count. |
|
8. |
You may wax
dry spots on the rails up to the foul line, out of the
containers only, only on the end of the board you are
shooting, only when it is your shot, and only prior to the
end of the frame. All other re-waxing shall be done by the
officials or by mutual agreement only. |
|
9. |
No drinks,
cigarettes, or any other foreign objects in hands or mouth
while shooting. |
|
10. |
Flip for
choice of hammer or color prior to the beginning of the
game. For two out of three events, the loser of the flip has
choice in the second game, flip again in game three, if
necessary. |
|
11. |
If the player
who has the hammer shoots first, they loose that privilege
and must complete the frame in the same rotation. |
|
12. |
Players shall
be allowed to use their own weights, which must have red and
blue caps. Switching caps is not allowed. You do not have to
offer your opponent the option of using your weights.
However, all weights are subject to inspection by the
tournament officials, who have the right to disallow weights
that do not meet accepted tournament standards. |
|
13. |
Players may
walk to the opposite end of the board to examine the
position of the weights. |
|
14. |
No coaching of
a player in a singles event by anyone. In doubles, advice
may be given by a person's partner only. One warning, one
point penalty per infraction thereafter. Team captains may
offer advice to any member of their team. |
|
15. |
All boards
will be siliconed each morning prior to the start of
that days events. Subsequent
spraying will be done as follows: for single game, double
elimination events - every fifteen games, for two out of
three events - every six matches, for five out of nine
events, (single board) every three matches. |
|
16. |
The following
criteria must be met for a shot to be a legal delivery: one
foot must be on the ground, both feet must be behind the
deuce line when the shot is delivered. Penalty for violation
shall be the loss of that shot. Any weights that have been
knocked off or moved shall be replaced. |
|
17. |
All
contestants shall show respect for the players on the board
next to them. |
|
18. |
No blasting on
a clear board, no warning, one point penalty. |
|
19. |
If the object
weight has wax on the side which may result in a "soft" or
"mush" hit, you may have an official wipe it off and re-spot
it. |
|
20. |
No double
release shots shall be permitted. |
|
21. |
Players shall
stand behind their opponent while opponent is shooting, one
warning then a one point penalty thereafter. |
|
22. |
No physical or
verbal harassment, no warning, two point penalty. |
|
23. |
Changing house
weights from one board to another shall result in automatic
disqualification. |
|
24. |
No tampering
with or altering of weights, wax, or boards. Violations
shall result in automatic disqualification. |
|
25. |
For events
that are single game, double elimination. First available
board, first available game format shall be used. Two out of
three and five out of nine events shall have pre-designated
boards and starting times. |
|
26. |
No meetings at
the middle of the board are allowed until one team reaches
eleven points. Maximum of one meeting per frame thereafter.
Maximum of one minute per meeting. |
|
27. |
Before an
event starts, you may practice on any board. Once an event
starts, you may not practice on the board you are scheduled
to play on next. |
|
28. |
Any player not
present when they are scheduled to play, will be given a
five minute grace period and then be assessed a one point
per minute penalty. For doubles, if one player from a team
is present, he/she will be allowed their team's practice
time. |
|
29. |
More than 30
seconds between shots shall constitute slow play and result
in a one point penalty per offense. |
|
30. |
No player
shall play consecutive games in the same event on the same
board on the same day. |
|
31. |
Each player in
singles shall have four practice weights from each end, for
doubles each player shall have four practice weights from
their end. The team with the hammer practices first. |
|
32. |
Teams |
Places |
1st |
2nd |
3rd |
4th |
5/6 |
7/8 |
9-12 |
13-16 |
|
8 or less |
2 |
67 |
33 |
|
|
|
|
|
|
|
9 - 12 |
3 |
58 |
28 |
14 |
|
|
|
|
|
|
13 - 16 |
4 |
55 |
26 |
13 |
6 |
|
|
|
|
|
17 - 24 |
6 |
52 |
24 |
12 |
6 |
3 |
|
|
|
|
25 - 32 |
8 |
50 |
24 |
12 |
6 |
3 |
1 |
|
|
|
33 - 48 |
12 |
47 |
23 |
11 |
5 |
3 |
2 |
1 |
|
|
49 - 64 |
16 |
46 |
22 |
11 |
5 |
2.75 |
1.75 |
1 |
.75 |
|
33. |
All generally
accepted rules of good sportsmanship shall apply. |
|
34. |
All decisions
by the officials are final, any player who makes a scene
concerning an officials decision or verbally abuses the
officials or tournament director is subject to
disqualification. |
|
35. |
Every player
should consider it his or her responsibility to report any
violation of these rules to a tournament official. |
|
"FRIENDSHIP
THROUGH
COMPETITION"
Back to Home
Return to Top |
VFW - 7916
OFFICIAL SHUFFLEBOARD
RULES AND REGULATIONS |
I. COMMON COURTESY
A.
All generally accepted rules of good sportsmanship and
good conduct should apply at all times during a match.
B. It is considered common courtesy for each player
to step back from the board after he has delivered a
Weight, in order to give his opponent complete freedom
of the board, with no interference while shooting.
II. SHORT WEIGHTS
A.
Any Weight not completely clearing the foul line (on
long boards this means the foul line nearest the
player) after being delivered, shall be considered an
illegal Weight and shall be deposited in the alley
immediately.
B. Any Weight which was legal when delivered, but
is subsequently knocked back on the near side of the
foul line by another Weight, is then considered to be
an illegal Weight and shall be deposited in the alley.
C. Any Weight which, after being delivered, clears
the foul line, but subsequently bounces back into the
illegal zone after striking another Weight(s) or
cushion, is considered to be illegal and must be
removed from the board. However, its action upon any
other Weight(s) before it bounced
back, is considered to be legal.
III. VIOLATIONS
WHICH DO NOT CARRY PENALTIES
A.
Should a player accidentally shuffle an opponent's
Weight, said Weight is to be replaced with one of his
own, in its final position.
B. A Weight shuffled upside down is a "dead"
Weight, and must be removed from the board
immediately.
C. If a Weight that is shuffled upside down knocks
off a Weight(s) already on the board, the Weight(s)
knocked off shall be replaced in the position occupied
before being knocked off, and the upside-down Weight
removed from the board. Where the Weight(s) cannot be
replaced properly, see penalty.
D. Any Weight that is shuffled off the board and
which rebounds back onto the playing field is a "dead"
Weight, and shall be removed. Should such a Weight
knock off a Weight(s) already on the board, the
Weight(s) knocked off shall be replaced in their
previous position.
E. Any Weight(s) struck and knocked upside down by
another played Weight, shall be replaced right side
up, and the round continued. Same also applies to a
delivered Weight.
F. Should a Weight slip from a player's hand while
in the act of shooting, the player shall have the
privilege of another try provided that his arm has not
moved in the forward motion for making the shot. Once
the forward motion of the arm is started, any Weight
which leaves the hand is considered played, and shall
not be replayed.
G. A player shooting out of turn and delivering
first Weight when he has the privilege of last
Weight, loses that
privilege and must complete the round in the same
rotation.
H. In Cushion Board play, a Weight which does not
strike a side cushion, or which strikes both cushions
after being delivered, shall be considered a "dead"
Weight and removed from the board.
IV.
VIOLATIONS CARRYING PENALTIES
All of the following violations carry a penalty of
one point. Thus one point is deducted from the
score of the offending player or team, and he or his
team must shoot first Weight in the next round,
regardless of who wins the round in which the offense
occurs:
A. While shooting, the lower half of the
player's body shall not extend beyond the end of the
shuffleboard table.
B. Playing Weight must not be held in the
hand, while an opponent shoots. Similarly, the person
shooting may not hold another Weight in his free hand.
C. In team play, a player may not go beyond
the foul line nearest him at any time during the
playing of a round, but he may ask or be advised of
the position of Weights by his partner. However, in
singles play, each player may approach the scoring end
of the board, to determine the exact position of
Weights on the playing field.
D. Player while in the act of shooting must
not touch the playing surface of the board with his
free hand, although free hand may rest on the frame of
the shuffleboard table.
E. Player while in the act of shooting must
not touch the playing surface of the board with his
playing hand, either before, during or after
making a shot.
F. Player preparing to shoot must not rub
his hands over the playing surface in any manner,
since this either introduces foreign substances onto
said playing surface or removes the powdered wax
already on the board.
G. Player shall not cause any vibration,
such as slapping table, leaning on table, stamping on
floor, etc., whether intentionally or otherwise.
H. A player may not touch a Weight in play
while his partner or either opponent is shooting.
I. A player may not touch the playing
surface or frame of the table while his partner or
opponents are shooting.
J. Players at the opposite end of the board
from the delivery of Weights may not touch Weights in
the gutter until all shooting for the round has been
completed.
K. When a legal Weight(s) is moved or
knocked off the board by a "dead" Weight and cannot be
replaced in the previous position, the player or team
who delivered the "dead" Weight shall be penalized.
L. It is understood that if any of the above
infractions are committed byother
members of the participating teams, who may not be
actively engaged in play at the time, the same
penalties will apply to their teams.
V. SCORING AND RAIL
"HANGERS"
A. A
Weight overhanging the edge of the board at any point
is "dead" if it falls from the board before the
opponent's following Weight ceases motion. {Exception:
See rule G, below.)
B. After opponent's following Weight has
been delivered and ceases motion, a scoring or rail
"hanger" is legal, and must be replaced if it falls
from the board without being directly hit by another
Weight.
C. Should a hanging Weight fall from the
board for any other reason than being legally knocked
off, such as slapping the table, stamping on the
floor, etc., it must be replaced in its original
position and considered a legal Weight. A one-point
penalty is made against the offending player or team
(see Section IV, G). |
Back to Home
Return to Top
|
Overview
Games are played one-on-one or with two or more
teams of two people Team
members play on same end of the board each
player using one set of weights red or blue,
however depending on the number of teams may
need to alternate ends as the changes frames.
Games are played in frames until one team scores
51 points, however scoring 51 points first does
not necessarily make that team the winner.
Every team gets to finish that frame and the
highest score is the winner. If the team
that scores 51 or more has the hammer (the last
team to play) then they are declared the
winners. Before a team can score at least
one weights must be a 3 or more.
Weights are considered in play if they are on
the board and past the foul line furthest from
the shooter (i.e., a long foul line).
How to Play
If playing singles one player will throw all
eight weights, if playing teams (2 players) one
player will throw 4 weights of the same color,
then the other player will throw the remaining 4
weights. The objective is to get at least
one weights into the 3 zone (or a hanger if your
feeling good or lucky) to get the scoring
started. You may bump or tap weights to
accomplish this or simply lag one in. All
weights must be past the long foul line or off
the board, if a weights remains on the board
that is not past the long foul line no points
can be awarded. However if it is not the
last weights it may be knocked off
Scoring
In order to score a team must have at least one
weights being worth 3 or more, it does not have
to be the first weights thrown in order to score
though. For example if a team throws 1
weight worth 3 points and 2 weights worth 2
points and 3 weights worth 1 point and all
weights are past the long foul line or off the
board this team would score 10 points.
-
Hangers are
worth 13 points, that is a weight is hanging
partially of the end of the board.
-
Corners are
worth 26 points, that is a weight is hanging
partially of the end and partially of the
side.
-
Note that just hanging off the side of the
board does not have any special meaning or
point value.
Games are played in frames until one team scores
51 points, however scoring 51 points first does
not necessarily make that team the winner.
Every team gets to finish that frame and the
highest score is the winner (51 or more).
If the team that scores 51 or more has the
hammer (the last team to play) then they are
declared the winners.
Not scoring constitutes a Hickey, those that
gamble sometimes place a dollar or five into the
Hickey Jar which the winner of the game gets.
This is just something to make the game more
interesting and may or may not be included in
your tournament.
Scoring example below is worth 6 points.

Miscellaneous
Before a player shoots, the player can dust the
board if dry spots are showing.
-
Note: In tournaments this may be restricted to
the edge of the board.
Shooters must have one foot behind the playing
surface while they are shooting.
Hitting or shaking the table is never allowed.
Back to Home
Return to Top
|
The History and Irish Tradition of Corned Beef
There are few things better than simmering corned
beef with carrots, onions, potatoes and spices.
|
According to the US department of
Agriculture Originally "Corned Beef and
Cabbage" was a traditional dish served for
Easter Sunday dinner in rural Ireland. The
beef, because there was no refrigeration at
that time was salted or brined during the
winter to preserve it, It was then eaten
after the long, meatless Lenten fast.
However other Irish people feel that Corned
Beef and cabbage is about as Irish as
Spaghetti and meatballs. That beef was a
real delicacy usually served only to the
kings.
According
to Bridgett Haggerty of the website
Irish Cultures and Customs she says that
their research shows that most likely a
"bacon joint" or a piece of salted pork
boiled with cabbage and potatoes would more
likely have shown up for an Easter Sunday
feast in the rural parts of Ireland.
Since the
advent of refrigeration, the trend in
Ireland is to eat fresh meats. Today this
peasant dish is more popular in the United
States than in Ireland. Irish-Americans and
lots of other people eat it on
St. Patrick's Day, Ireland's principal
feast day, as a nostalgic reminder of their
Irish heritage.
Corning is a form of curing; it has
nothing to do with corn. The name comes from
Anglo-Saxon times before refrigeration. In
those days, the meat was dry-cured in coarse
"corns" of salt. Pellets of salt, some the
size of kernels of corn, were rubbed into
the beef to keep it from spoiling and to
preserve it.
Today
brining -- the use of salt water -- has
replaced the dry salt cure, but the name
"corned beef" is still used, rather than
"brined" or "pickled" beef. Commonly used
spices that give corned beef its distinctive
flavor are peppercorns and bay leaf. Of
course, these spices may vary regionally. |
Back to Home
Return to Top
|
|
|
|
TERMS OF USE AND PRIVACY POLICY
Adobe Reader is required.
Saturday February 18, 2006 13:31 -0500
|
|
|

|
|
|
|

|
|

| |
|
|
| |

If our country is
worth dying for in time of war, let us resolve that it is truly worth living
for in time of peace.
-Hamilton Fish- |
|
| |
|
|
 |
|

|
|